﻿using System;
using System.Collections.Generic;
//using System.Linq;
using System.Text;
using GameCoder.BLL;

namespace GameCoder.CoderUI
{
    class GameMgr
    {
        #region Get Game
        public void GetGame(string name, IList<PlayerBLL> players)
        {

        }
        public void GetGame(string name)
        {


        }
        #endregion

        #region Start Game
        public bool Start()
        {

            return true;
        }

        # endregion

        #region Load Players
        public int LoadPlayer()
        {

            return 0;
        }
        #endregion

    }
}
